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PC Gamer 4.1 - Disc 2
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1998-07_-_Disc_4.1_No._2_Imperfect.iso
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mechcmdr
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data
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objects
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object2.pak
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Unnamed File 000062
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Text File
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1998-04-08
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1KB
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30 lines
FITini
//---------------------------------------------------------------------------
//
// MapIcon: Movement Indicator
//
// BASE ID: 60
//
//---------------------------------------------------------------------------
[ObjectClass]
l ObjectTypeNum = 10
[MapIcon]
st MapIconSpriteName = "move" //Name of Sprite .SHP file with waypoint icon in it.
ul FrameCount = 14 //Number of frames of animation.
f FrameRate = 30.0 //Frame Rate to playback animation at.
[ObjectType]
st Name = "MOVE" // Text string giving a descriptive name (only 8 chars long!!)
l Type = 60 // ID number for this mech type
l Appearance = 0x00000000
l Duration = 1 // Lasts forever = -1
l MaxDamage = 0 // Number of damage points before BOOM!
l ExplosionObject = -1 // Object Class Number of explosion
l DestroyedObject = -1 // Object Class Number of Destroyed shape
f ExtentRadius = 0 // Extent Radius in Meters (0 Can't hit hit ever)
FITEnd